Month: August 2013

  • Photogrammetry 2

    Photogrammetry 2

    [et_pb_section admin_label=”section”][et_pb_row admin_label=”row”][et_pb_column type=”4_4″][et_pb_text admin_label=”Text”] read part 1 here So what has a burger on a beach got to do with photogammetry? I worked on this commercial for mcDonalds below and we needed to add animated hand-drawn photorealistic paint (suncream) on several actors faces.  So we captured the models of the actors using photogammetry and…

  • Photogrammetry 1

    Photogrammetry 1

    (fō’tə-grăm’ĭ-trē) Photogrammatry uses the laws of perspective to create mathematical models to determine the coordinates of a point inspace from two or more images. This was first developed by R. Strums and Guido Haick in Germany in 1883. 140 years of Photogammatry & History Of Photogammatry History Videos BACKGROUND Previously LIDAR was the only way…

  • vfxwiki: keying

    vfxwiki: keying

    link here The most informative and indepth guide for keying moving images on the interveb! new page up at I wrote this based on many years comping twenty major feature films, I have also written keyers that are part of the site toolset at Double Negative. enjoy!

  • vfxwiki: adding grain

    vfxwiki: adding grain

    link here The most informative and indepth guide for adding grain to moving images on the interveb! new page up at vfxwiki.org. I wrote this based on many years of generating grain sims for over twenty major feature films. enjoy!